Graphic Design



Graphic Design eBooks Download Collected from somewhere 




ISBN: n/a | ASIN: B00HERPGU6 | 2013 | 67 pages | EPUB/MOBI/PDF | 4MB TABLE OF CONTENTS Introduction: Drawing Materials Rendering Sphere Cone Cube Cylinder Lesson about Light Application Outlining Rend...

ISBN: 1600611192 | 2008 | EPUB | 128 pages | 5.4 MB Presents 100 exciting and ingenious ways to design and draw better fantasy figures--from developing characters to adding costumes, props and backdro...

ISBN: 1780271336 | 2013 | EPUB | 128 pages | 25 MB The brainchild of bestselling author Alexander McCall Smith, historian Alistair Moffat and artist Andrew Crummy, the Great Tapestry of Scotland is an...

English | 2013 | EPUB | 144 pages | 54,35 Mb "Do not only draw what you see," encourages artist Gary Rudisill (p55), "create what you feel." In Strokes of Genius 5, that feeling is delivered through s...

English | ISBN: 1133693210 | 2013 | 624 pages | PDF | 94 MB ADOBE FLASH CS6 REVEALED introduces Adobe Flash CS6 Professional, the industry-standard software for developing interactive experiences on t...

2013 | True PDF | 324 pages | 112.95 Mb Whether you're a food photographer or a food lover, this book is sure to inspire you to create visually stunning dishes. 1,000 Food Art Styling Ideas beautifull...

English | 2010 | PDF | 416 pages | 77.04 Mb Get the completely revised edition to mastering the visual language of architecture. In his distinctive graphic style, world-renowned author and architectur...

2008-11-20 | PDF | 464 pages | 32.73 Mb The fastest, easiest, most comprehensive way to learn Adobe Photoshop CS4 Fourteen lessons in Adobe Photoshop CS4 Classroom in a Book cover basic and advanced t...

English | 2007 | 320 pages | PDF | 23.71 Mb Develop the skills you need to deliver presentations that sell. This unique resource focusing on the visual design and presentation skills of the interior d...

2007 | 128 Pages | ISBN: 1581808194 | PDF | 97.48 Mb Come enjoy the art of pastel painting with beloved workshop instructor Maggie Price. In this step-by-step guide, she teaches you everything you nee...

2012 | English | 144 pages | EPUB |9.95 Mb No two Japanese gardens are ever the same. Each is inimitable, yet embodies commonalities of design and aesthetic taste. Each finds the space for innovation ...

English | 2011 | 320 pages | PDF | 41,78 Mb Filled with hundreds of stunning examples of successful two dimensional design, this how-to book explains design theory and gives you the tools necessary so...

2013 | English | 421 Pages | EPUB | 15.85 Mb An Amit Offir's "how to draw collection" of 12 books (1-12) Over 400 pages that will teach you how to draw step by step the coolest things to draw. It is a...

2013 | English | 222 Pages | EPUB | 11.85 Mb An Amit Offir's "how to draw collection" of 12 drawing books (13-24) over 350 pages that will teach you how to draw step by step the coolest things to draw...

English | 2012 | EPUB | 256 pages | 55 Mb Star designer Kyle Schuneman offers bold ideas for achieving big style in small spaces��on any budget. A first apartment allows you to finally do what you want...







Vision with Direction: A Systematic Introduction to Image Processing and Computer Vision
 This introductory textbook presents the modern signal processing concepts used in computer vision and image analysis in a systematic and mathematically coherent way. For the first time in a textbook on image processing, single direction, group direction, corners and edges, Hough transform, and motion estimation are developed in a principled way using direction tensors as the unifying concept. The topics presented include Hilbert spaces, the Fourier transform, scale analysis, direction fields, structure tensors, motion tensors, the Hough transform, grouping, and segmentation. Directional signal

 Mastering AutoCAD 2013 and AutoCAD LT 2013 [Format:]
Mastering AutoCAD 2013 and AutoCAD LT 2013
 The complete tutorial and reference to the world s leading CAD program This thoroughly revised and updated edition teaches AutoCAD using explanations, examples, instructions, and hands-on projects for both AutoCAD and AutoCAD LT. This detailed resource works as both a tutorial and stand-alone reference. It introduces the basics of the interface and drafting tools; explores skills such as using hatches, fields, and tables; details such advanced skills as attributes, dynamic blocks, drawing curves, and using solid fills; explains 3D modeling and imaging; and discusses customization and integration. Covers all the new AutoCAD capabilities Written by George Omura, a popular AutoCAD author Offers an essential resource for those preparing for the AutoC
 
 3ds Max Speed Modeling for 3D Artists [Format:]
3ds Max Speed Modeling for 3D Artists
 Flex your speed modeling muscles using 3ds Max Learn to speed model in 3ds Max, with an emphasis on hard surfaces Up to date coverage, covering 3ds Max 2013 features Focused explanations with step-driven practical lessons balance learning and action In Detail Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. "3ds Max Speed Modeling for Games" will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in

 Teach Yourself VISUALLY Photoshop CS5 [Format:]
Teach Yourself VISUALLY Photoshop CS5
 Gets visual learners up to speed quickly on the newest Photoshop release Photoshop is the gold standard for image-editing programs and is used by professional photographers, graphic designers, and Web designers as well as hobbyists. Designed for those who learn best visually, this full-color guide has been completely updated to cover the newest release of Photoshop. Previous editions have sold more than 150,000 copies. Photoshop is the industry standard for image-editing software used in both print and digital media, with more than four million users worldwide; the latest version includes new functionality and enhanced tools   People who learn more easily when they can see how something is done will quickly grasp essential Photosho

 Layers: The Complete Guide to Photoshop's Most Powerful Feature (2nd Edition) [Format:]
Layers: The Complete Guide to Photoshop's Most Powerful Feature (2nd Edition)
 In 2008, Adobe Photoshop pro and best-selling author Matt Kloskowski broke new ground teaching Photoshop by focusing on the one thing that makes Photoshop the amazing (and sometimes difficult to understand) program it is: layers. Now, Matt returns with a major update that covers layers in Photoshop CS5 in the same concise, easy to understand way that’s made him so well known in the field of Photoshop training. When asked about the original version of this book, Matt said, "I wanted it to be the Photoshop book that I wish was around when I was first learning." This update improves upon that concept. Within these pages, you’ll learn about: Working with and managing multiple layers in Photoshop CS5 Building multiple-layer images

 Adobe Photoshop CS5 for Photographers [Format:]
Adobe Photoshop CS5 for Photographers
 With the new edition of this proven bestseller, Photoshop users can master the power of Photoshop CS5 with internationally renowned photographer and Photoshop hall-of-famer Martin Evening by their side. In this acclaimed reference work, Martin covers everything from the core aspects of working in Photoshop to advanced techniques for professional results. Subjects covered include organizing a digital workflow, improving creativity, output, automating Photoshop, and using Camera RAW. The style of the book is extremely clear, with real examples, diagrams, illustrations, and step-by-step explanations supporting the text throughout. This is, quite simply, the essential reference for photographers of all levels using Photoshop.   * Learn Photoshop the Martin Eve
 
 Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL [Format:]
Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL
This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics once rare, complicated, and comparatively expensive are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL(r), 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorit
 
 High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting[Format:]
High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting
This landmark book is the first to describe HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone reproduction and image-based lighting. The techniques described enable you to produce images that have a dynamic range much closer to that found in the real world, leading to an unparalleled visual experience. As both an introduction to the field and an authoritative technical reference, it is essential to anyone working with images, whether in computer graphics, film, video, photography, or lighting design. New material includes chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynammic Range Display Devices Written by the inventors and initial implementors of High Dynamic Range
 
 Procedural Elements of Computer Graphics [Format:]
Procedural Elements of Computer Graphics
This text offers complete coverage of computer graphics. As a textbook, it can be used effectively in senior-level computer graphics courses or in first year graduate-level courses. It features an emphasis on rendering and in-depth coverage of all classical computer graphics algorithms. Procedural Elements of Computer Graphics also contains more than 90 worked examples, and is suitable for use by professional programmers, engineers, and scientists.


Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concepts, techniques for manipulating subdivision algorithms to achieve specific effects, and a wide array of digital resources on a dynamic companion Web site. Subdivision Methods promises to be a groundbreaking book, important for both advanced students and working professionals in the field of computer graphics. The only book devoted exclusively to subdivision techniques Covers practical topics including uniform Bezier and B-Spline curves, polyhedral meshes, Catmull-Clark subdivision for quad meshes and objects with sharp creases and pointed vertices A compani









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